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/* |
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* Adium is the legal property of its developers, whose names are listed in the copyright file included |
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* with this source distribution. |
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* |
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* This program is free software; you can redistribute it and/or modify it under the terms of the GNU |
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* General Public License as published by the Free Software Foundation; either version 2 of the License, |
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* or (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even |
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* the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General |
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* Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License along with this program; if not, |
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* write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
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*/ |
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#import "OWSpellingPerContactPlugin.h" |
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#import <Adium/AIChat.h> |
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#import <Adium/AIListContact.h> |
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zacw@2808
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#import <AIUtilities/AIApplicationAdditions.h> |
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#import <AIUtilities/AILeopardCompatibility.h> |
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#define GROUP_LAST_USED_SPELLING @"Last Used Spelling" |
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#define KEY_LAST_USED_SPELLING @"Last Used Spelling Languge" |
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/*! |
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* @class OWSpellingPerContactPlugin |
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* @brief Component to save and restore spelling dictionary language preferences on a per-contact basis for chats |
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* |
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* Language settings on a group chat basis are not currently saved. |
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*/ |
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@implementation OWSpellingPerContactPlugin |
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/*! |
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* @brief Install |
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*/ |
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- (void)installPlugin |
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{ |
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NSNotificationCenter *notificationCenter = [NSNotificationCenter defaultCenter]; |
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[notificationCenter addObserver:self |
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selector:@selector(chatBecameActive:) |
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name:Chat_BecameActive |
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object:nil]; |
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[notificationCenter addObserver:self |
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selector:@selector(chatWillClose:) |
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name:Chat_WillClose |
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object:nil]; |
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languageDict = [[NSMutableDictionary alloc] init]; |
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//Find the first language the user prefers which the spellchecker knows about, then keep it around for future reference |
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NSArray *preferredLanguages = nil; |
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if ([NSApp isOnSnowLeopardOrBetter]) { |
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preferredLanguages = [[NSSpellChecker sharedSpellChecker] userPreferredLanguages]; |
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} else { |
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preferredLanguages = [[NSSpellChecker sharedSpellChecker] availableLanguages]; |
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} |
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if (preferredLanguages.count) { |
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preferredLanguage = [preferredLanguages objectAtIndex:0]; |
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} |
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} |
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/*! |
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* @brief Uninstall |
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*/ |
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- (void)uninstallPlugin |
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{ |
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[languageDict release]; languageDict = nil; |
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[preferredLanguage release]; preferredLanguage = nil; |
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[[NSNotificationCenter defaultCenter] removeObserver:self]; |
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} |
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/*! |
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* @brief A chat became active; set the spelling language preference appropriately |
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* |
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* If a chat was previously active, as indicated by the PreviouslyActiveChat key in the notification's userInfo, |
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* its language preference is stored before switching. |
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*/ |
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- (void)chatBecameActive:(NSNotification *)notification |
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{ |
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@try |
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{ |
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AIChat *newChat = [notification object]; |
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AIChat *previousChat = [[notification userInfo] objectForKey:@"PreviouslyActiveChat"]; |
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if (previousChat) { |
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NSString *language = [[NSSpellChecker sharedSpellChecker] language]; |
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NSString *chatID = [previousChat uniqueChatID]; |
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if (language && |
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![[languageDict objectForKey:chatID] isEqualToString:language]) { |
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//If this chat is not known to be in the current language, store its setting in our languageDict |
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[languageDict setObject:language |
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forKey:chatID]; |
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} |
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} |
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if (newChat) { |
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NSString *chatID = [newChat uniqueChatID]; |
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NSString *newChatLanguage = [languageDict objectForKey:chatID]; |
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//If we don't have a previously noted language, try to load one from a preference |
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if (!newChatLanguage) { |
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AIListObject *listObject = [newChat listObject]; |
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if (listObject) { |
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//Load the preference if possible |
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newChatLanguage = [listObject preferenceForKey:KEY_LAST_USED_SPELLING group:GROUP_LAST_USED_SPELLING]; |
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} |
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if (!newChatLanguage) { |
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//If no preference, use the preferred language |
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newChatLanguage = preferredLanguage; |
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} |
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[languageDict setObject:newChatLanguage |
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forKey:chatID]; |
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} |
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[[NSSpellChecker sharedSpellChecker] setLanguage:newChatLanguage]; |
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} |
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} |
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@catch(id exc) {} |
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} |
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/*! |
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* @brief Chat will close; save the language preference for its contact before it closes |
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*/ |
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- (void)chatWillClose:(NSNotification *)notification |
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{ |
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AIChat *chat = [notification object]; |
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AIListContact *listObject = chat.listObject; |
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if (listObject) { |
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NSString *chatID = chat.uniqueChatID; |
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NSString *chatLanguage = [languageDict objectForKey:chatID]; |
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//If we didn't cache a language for this chat, or the chat is currently the active chat, use the spell checker's value. |
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if (!chatLanguage || adium.interfaceController.activeChat == chat) |
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chatLanguage = [[NSSpellChecker sharedSpellChecker] language]; |
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//Now, if we end up at the user's default language, we don't want to store anything |
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if ([preferredLanguage isEqualToString:chatLanguage]) |
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chatLanguage = nil; |
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NSString *previousLanguage = [listObject preferenceForKey:KEY_LAST_USED_SPELLING group:GROUP_LAST_USED_SPELLING]; |
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if ((previousLanguage && ![previousLanguage isEqualToString:chatLanguage]) || |
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(!previousLanguage && chatLanguage)) { |
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[listObject setPreference:chatLanguage |
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forKey:KEY_LAST_USED_SPELLING |
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group:GROUP_LAST_USED_SPELLING]; |
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} |
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[languageDict removeObjectForKey:chatID]; |
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} |
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} |
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@end |